Well it was far past time for me to start expanding my skill sets. So, I decided to learn Autodesk: Mudbox. I would have to say I really like this application. I haven't fully figured out the work flow. I have mastered Importing Maya meshes into Mudbox. I can also easily bring the object meshes back into Maya. However, I'm still having trouble bringing the displacement map back into Maya. Once I figure this work flow out, I can see how this tool is very very very useful. There's a lot of power behind it. For humor's sake, here's my first go at my Mr. Gone character in Mudbox.
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Given, it isn't remarkable, but it's my first pass at it. I can defintly see the potential. I really appreciate the control you have in the app and how smooth it feels. I have lots to lear but it's been a lot of fun figuring it out! I can't wait to get my Wacom tablet hooked up to this app and get some real work done.
I also spent a little time unwrapping the UVs on Mr. Gone's head model. It's not completely finished, but I knocked out a decent amount. I hate UVing with a passion, so I'm going to take my time to full unwrap the model.
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I've been fairly busy learning new stuff today, modeling, Uving, and sculpting in Mudbox. I think I'll take some time off... Maybe just a little time off.
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