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Thursday, June 18, 2009
First pass at rendering Mr. Gone
This is a verrrrrry rough draft of my render. However, I've had a few break throughs since my last update. After several hours of trial and error, and reworking several things over and over, I finally figured out the work flow for Mudbox to Maya. Having this experience under my belt will really improve my modeling and rendering capabilities. I am very pleased with the power of mudbox, I just need a little bit more practice before I can get my renders looking great. I've never been to keen on the render process. I've always ben more interested in the base structures and animation process. With this image, I textured the cloak with my mudbox displacement map. I haven't addressed the face or hands yet. This was just a bast layout of what I want my image to look like. The green orb is just there for placement and I plan on working out a more sophisticated glow effect for it.
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