Tuesday, June 23, 2009

Beginning pass at color/displacement maps

This is just a test render of the color map with the displacement map. I started sculpting the wrinkles in Mudbox. They need a lot of work and I'm still new to digital sculpting. I like the power of Mudbox, but I haven't fully figured out how to achieve certain aspects in it.

I plan on changing the colors around. This is primarily a test render.
The Low Poly and Smoothed versions of the wire frame.

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